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Monday, April 21, 2014

Monk Meditation - Episode 20 - Frenetic Consternation





We show you how to beat everyone’s favorite dinosaur, we’ll go over pitfalls to avoid on your new monk, and Mistweavers go to the dark side. Coming up on Monk Meditation - Episode 20.

Theme music: John the Return 2K11 - Butterfly Reloaded by Butterfly Tea http://www.butterfly-tea.com/


Monday, April 7, 2014

Monk Meditation - Episode 19 - Praise Be Thee Unto Celestalon





Mistweavers are getting some big changes, Brewmasters a slight adjustment, and Windwalkers have won everything. Praise be thee unto Celestalon. This is Monk Meditation - Episode 19.

Theme music: John the Return 2K11 - Butterfly Reloaded by Butterfly Tea http://www.butterfly-tea.com/

Fistweaving Blog post from Reglitch: http://bestmonk.eu/?p=90
Patch notes: http://us.battle.net/wow/en/blog/13423478/warlords-of-draenor%E2%84%A2-alpha-patch-notes-4-3-2014

Friday, April 4, 2014

6.0 Patch Notes - Filtered for Monk

This list includes perks and level 100 talents for each spec as well.

  • Agility and Intellect no longer grant crit.
  • Base crit is 5%.
  • Brewmasters and Windwalkers will have a passive that increases crit by 10%, total base 15%
  • Agility grants 1 AP. Strength grants (.5 or 1?)
  • Formulas for weapon damage have been revamped.
  • Ability Pruning:
    • Disable removed from BM and MW. Remains for WW.
    • Casting healing spheres
      • Surging Mist is now available to all specs. 30 energy for WW/BM. Only generates chi for MW
    • Grapple Weapon
  • Crowd Control changes:
    • Fists of Fury no longer stuns a target more than once per cast.
    • Glyph of Breath of Fire’s Disoriented effect now shares Diminishing Returns with all other Mesmerize effects.
    • Ring of Peace no longer Silences or Disarms enemies. It now incapacitates targets in the area for 3 seconds, or until the target takes damage. The ability now shares Diminishing Returns with all other Mesmerize effects.
    • Spear Hand Strike no longer Silences the target if they’re facing the Monk.
    • Spinning Fire Blossom’s Root effect now shares Diminishing Returns with all other Root effects.
    • Weakened Blows effect has been removed (affects Keg Smash). Monster damage has been reduced to compensate.
    • Glyphs auto-learned. Some, but not all, glyphs will be learned automatically upon levelling:
      • 25: Fortuitous Spheres, Rapid Rolling, Afterlife
      • 50: Spinning Crane Kick
      • 75: Breath of Fire, Mana Tea, Fists of Fury
    • Transcendence: Transfer no long has an energy or mana cost. At 100, it will no longer have a cast time, either.
    • Perks: As you level from 91-99, you will get a random perk which buffs existing abilities. Once you get to 100, you will have all of the perks.
      • All:
        • Enhanced Roll: Your Roll now travels the same distance in 25% less time.
        • Enhanced Transcendence: The cooldown of Transcendence is lowered by 35 sec, and Transcendence: Transfer is now instant cast.
        • Empowered Blackout Kick: Damage of Blackout Kick increased by 20%.
      • We’ll discuss spec specific perks later


  • Brewmaster:
    • Amount of dodge gained per agility reduced by 25%.
    • Legacy of the White Tiger (5% Crit) added
    • Ability pruning:
      • Avert Harm
      • Clash
      • Power Guard
      • Disable
    • Vengeance has been removed and replaced by Resolve.
      • Resolve: Increases your healing and absorption done to yourself, based on Stamina and damage taken (before avoidance and mitigation) in the last 10 seconds.
      • Tank DPS has been increased to compensate for lack of vengeance. Will also gain increased attack power from Mastery. (12% base, increased by mastery).
      • The 15% damage nerf from 5.4 has been removed. (No more red numbers!)
    • Glyph of Leer of the Ox now also causes Black Ox Statue to passively pulse a minor amount of threat to all enemies within 30 yards.
    • Perks:
      • Improved Breath of Fire: Your Breath of Fire spell now always applies its damage over time effect to the target.
      • Improved Guard: Guard now has 2 charges.
      • Improved Dizzying Haze: Dizziying Haze no longer has an energy cost.
      • Empowered Keg Smash: Damage of Keg Smash increased by 20%.
      • Improved Elusive Brew: Elusive Brew now increases dodge chance by an additional 5%.
      • Improved Stance of the Sturdy Ox: Increases the Stamina bonus of Stance of the Sturdy Ox by 20%.
    • Level 100 talents:
      • Soul Dance: You are now able to shrug off even spells, such that 30% of your normal stagger amount works against magic damage.
      • Chi Explosion: Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:
        • 1+ Chi: Deals Nature damage to an enemy equal to XXXX plus XXXX per Chi consumed.
        • 2+ Chi: You also gain Shuffle for 2 sec plus 2 sec per Chi consumed.
        • 3+ Chi: Also purifies all of your staggered damage.
        • 4 Chi: The damage also hits all enemies within 8 yards of the target.
      • Replaces Blackout Kick.
      • Chi Serenity: You enter an elevated state of mental and physical serenity for 10 sec. While in this state, all Chi consumptions are instantly refilled.
  • Windwalker:
    • Ability pruning:
      • Adaptation
    • Rising Sun Kick now also increases magic damage taken by the target by 5%.
    • Afterlife’s healing spheres heal for the same amount as other healing spheres instead of 15% max health.
    • Storm, Earth, and Fire off the GCD.
    • Touch of Death now usable on targets that have 10% or less health remaining or less health than your max health.
      • At 10%, will do your max health as damage. Unsure if able to crit/multistrike. (lololol crit + multistrike ToD!)
    • Fists of Fury:
      • Always deals full damage to primary target. Additional targets still affected by damage split.
      • 100% damage increase.
      • Glyph of Fists of Fury added: Able to move while channelling, but removes stun effect.
      • As mentioned before, FoF will only do one stun per cast.
    • Perks:
      • Improved Energizing Brew: While Energizing Brew is active, your Multistrike chance is increased by 15%.
      • Empowered Chi: Increases your maximum Chi by 1.
      • Empowered Spinning Crane Kick: Spinning Crane Kick now deals damage twice as fast, but its duration is reduced by 50%.
      • Empowered Rising Sun Kick: Damage of Rising Sun Kick is increased by 20%.
      • Empowered Fists of Fury: Damage of Fists of Fury is increased by 20%.
      • Empowered Tiger Palm: Increases the damage of Tiger Palm by 20%.
    • Level 100 Talents:
      • Hurricane Strike: Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of XXXX damage over 2 sec. While kicking, you are immune to movement impairing and loss of control effects.
      • Chi Explosion: Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:
        • 1+ Chi: Deals Nature damage to an enemy equal to XXXX plus XXXX per Chi consumed.
        • 2+ Chi: Damaged enemies also take an additional 50% Nature damage over 6 sec.
        • 3+ Chi: Also generates a charge of Tigereye Brew.
        • 4 Chi: The damage also hits all enemies within 8 yards of the target.
      • Replaces Blackout Kick. Combo Breaker: Blackout Kick is also replaced with Combo Breaker: Chi Explosion, which causes your next Chi Explosion to refund 2 Chi.
      • Chi Serenity: You enter an elevated state of mental and physical serenity for 10 sec. While in this state, all Chi consumptions are instantly refilled.
  • Mistweaver:
    • Resurrection manage cost reduced to 4% of base mana.
    • Global Cooldown increased to 1.5 seconds, reduced by haste.
    • Stance of the Wise Serpent no longer increases Haste from items by 50%.
    • Focus and Harmony is a new passive ability for Mistweaver Monks.
      • Focus and Harmony: Haste effects lower the global cooldown of your spells and abilities.
    • Crackling Jade Lightning no longer generates Chi for Mistweaver Monks.
    • Soothing Mist no longer generates Chi for Mistweaver Monks.
    • Thunder Focus Tea now causes the next Renewing Mist to jump up to 4 times (used to cause the next Uplift to refresh the duration of Renewing Mists on all targets).
    • Healing Spheres now heal an ally within 12yd (up from 6yd) for 100% (up from 50%) of their normal healing, when they expire.
      • Now scales with spell power instead of attack power
      • When player runs through multiple, only as many as needed to heal the player to full will be consumed.
      • When they expire, range has been increased to 12 yards and the heal effect is full instead of half.
    • Detonate Chi is a new spell available to Mistweavers:
      • Detonate Chi: Instantly detonate all of your Healing Spheres, causing each of them to heal a nearby ally within 12 yards of the sphere. 15 sec cooldown.
    • Stance of the Spirited Crane (Fistweaving):
      • Spell Power to Attack Power conversion effect removed from Wise Serpent and only available to Crane.
      • Eminence only available in Crane.
        • Serpent’s Zeal removed. Eminence always includes auto attacks now.
      • Spinning Crane Kick will only do heals in Serpent. (Heal and damage in Crane?)
      • Muscle Memory and Vital Mists have been merged and are only available to Crane stance.
        • Vital Mists effect is 100%+ dmg to CJL, Tiger Palm triggers the vital mists effect (at 5, free Surging Mist), Blackout kick hits 4 additional targets for 50% damage.
      • Serpent Stance exclusive abilities:
        • Enveloping mist, renewing mist, soothing mist, uplift.
      • Crane exclusive:
        • Blackout Kick, Jab, Tiger Palm, (Rising Sun Kick: @Celestalon said it would be there, but not in patch notes).
    • Perks:
      • Improved Expel Harm: Increases the damage and healing of Expel Harm by 20%.
      • Improved Renewing Mist: Increases the duration of Renewing Mist by 2 sec.
      • Empowered Tiger Palm: Increases the damage of Tiger Palm by 20%.
      • Empowered Surging Mist: Increases the healing of Surging Mist by 20%.
      • Improved Life Cocoon: Reduces the cooldown of Life Cocoon by 20 sec.
      • Improved Soothing Mist: Increases the healing of Soothing Mist by 20%.
    • Level 100 Talents:
      • Breath of the Serpent: Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 20 yards for XXXX every 1 sec, split evenly between them. Lasts 10 sec.
      • Chi Explosion: Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:
        • 1+ Chi: Heals an ally for XXXX plus XXXX per Chi consumed.
        • 2+ Chi: Healed allies also receive an additional 50% healing over 6 sec.
        • 3+ Chi: This healing also heals all allies within 8 yards of the target.
        • 4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.
      • Replaces Blackout Kick. Chi Explosion is Instant while in Stance of the Spirited Crane.
      • Path of Mists: While in combat, you leave a trail of healing spheres behind you as you move, spaced 3 yards apart. These healing spheres last 15 sec.